0. Introduction
1. key terms and interaction samples
2. application
The following selection of important terms from the field of VR technology and media theory describes varying criteria for the structural coupling of the cognitive mind with computer media. The selection attempts to apply the different aspects on the interface situation which is most common currently. I.e., to make them usable for a graphical, mouse-and-monitor user interface.
The interaction samples illustrate some of the basic principles and indicate the direction, which the development of computer-adequate kinesics could go in.
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